Detailed world configuration and penalty rates.
Open world combat with no level restrictions. Here is exactly what is at stake.
How much of what the victim carries is lost when another player kills them.
There is no level range for PvP. Any player can attack any other player, whatever the level difference.
Dying to another player never costs you experience.
If 3 or more items are lost in battle, one is destroyed.
Half of the gold lost is dropped on the floor.
If you kill a player 40 or more levels below you, no equipment drops from their body. Their backpack and gold still drop normally.
Monsters never make your worn equipment drop.
Only GM items were added to the game, with special attention paid to the balance and rarity of each one.
All classes, skills, and stats remain faithful to the original game balance. No custom nerfs or buffs.
Improved performance, new resolutions, netcode, and QoL.
Boosted XP rates so you spend less time grinding and more time enjoying the content.
Colosseum will always be free. There is no cash shop or any kind of paid advantages.
For more information, visit our wiki page.